// Devlog
Devlog
Animating in 2.5D
May only good things happen to the developers of Blender
Building a game in C
The long version: what writing For the Common Wealth in plain C actually looks like
ButtonMaker
The tool that makes every piece of interface art in FTCW
Early Days
Some early footage of For the Common Wealth
The Level Builder
A desktop level builder to build FTCW
Why C?!
Why I chose C to build For the Common Wealth
Setting up shop
A home for the studio and the game, and what we’re building here.
The tech stuff
A rundown of how I’m making FTCW.